Quarters is great as a family or change of pace intro game. The 6 races might take an hour to play and you can play as few or as many as you want. I also use it as a part of my Pulp games.
Coming out later this month is Quarters - the Game of Quarter Horse Racing. This is a step by step account of a complete race. Like quarter horses that can run a quarter mile in under 21 seconds, don't blink as this race will be over quickly. 😊
For this race we're only using 3 horses. The races in the game are for 6 horses and there are 50 different pregenerated horses plus 6 pregenerated races. You can be set up for play in less than 10 minutes. Here's a look at the track, horse counters and Info Cards.
Last turn and #2 can use it's Bonus Dice. After all horses have rolled #1 and #2 are tied. This is a Photo Finish. Each horse rolls 1d6 and adds it's Class and Jockey Savvy. #1 has a higher total so wins by a nose.
Bets are paid as follows, for each $10 wagered:
#1 Win $50 Place $30 Show $20
#2 Win x Place $15 Show $10
#3 Win x Place x Show $25
The 1-2 Exacta paid $50